Navigating the labyrinthine quests of Elden Ring Nightreign can feel like trying to solve a puzzle in the dark, especially when it comes to character-specific Remembrance missions. For players wielding Ironeye, the Night Huntsman, the path to unlocking his unique Relic and unraveling his past is a journey shrouded in fog and memory. This guide will be your trusty lantern, illuminating every step needed to complete Ironeye's Remembrance quest, from the first journal entry to the final, haunting revelation. It's time to piece together the story of the traitor and claim your reward. Let's dive in, shall we?

📖 Starting the Journey: The Journal is Key

Every class in Nightreign keeps its own story in a personal Journal, found east of the main room in the Roundtable Hold. Ironeye's diary starts with a single entry, but the pages fill as you embark on expeditions with him—win or lose, progress is progress. After a few runs, you'll unlock Chapter Four. At the bottom of this page, you'll find the golden ticket: the 'Begin Remembrance' button. Clicking this plunges you into the first memory, the initial step of Ironeye's questline. The screen fills with an eerie fog, signaling you've entered a Remembrance, a unique slice of the past.

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🕵️ Memory #1: The Priestess and the Traitor

Your first stop in this misty memory is the white-cloaked Priestess, located in a room in the western wing. Head down the stairs past the Jar Merchant's room to find her. Speak to her and select 'About the traitor.' She'll point you toward a fellow Night Huntsman who has strayed from the path. Choose 'Accept task,' and your mission is clear: hunt him down.

Now, you must start a regular Expedition (with this memory active). Whether you go solo or squad up, your target awaits in the western perimeter of Limveld. Look for a red tracker on your map and head to an area marked by three poles, each with a fastened man. From there, go to the right edge. You'll spot lower ground blooming with blue trees—this is where the mimic Ironeye, the 'Night Huntsman,' lies in wait.

This fight is a true mirror match. The Huntsman has your moveset: he's fast, nimble, and will try to pepper you with arrows from a distance. Get close, and he'll whip out a dagger for a deadly combo. The key is to bait his attacks, dodge, and counter with your own arrows. Watch out for thrown pots! Defeating him rewards you with the crucial 'Traitor's Letter' and a cool 30,000 Runes. The letter stays with you even if the Expedition ends in defeat.

Return to the Priestess and hand over the letter. A string of light appears to her east. Step into it to conclude the first memory. Your rewards? Ironeye's Chalice Vessel, Cracked Sealing Wax Relic, and Chapter Five of the journal. Not too shabby for a first act!

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⚔️ Memory #2: A Deal with the Traitor

To unlock the second memory, you need to successfully complete an Expedition by defeating any Nightlord. After this victory, check Ironeye's Journal for Chapter Six and hit that 'Begin Remembrance' button once more.

You're back in the memory realm. Return to the Priestess's location, but stop after descending the stairs. A previously sealed opening next to the stairs is now accessible. Venture into the creepy tomb beyond to find the Priestess standing watch over the captured traitor. Speak to the traitor, and he'll beg for execution. But here's the twist—you can't kill him with ordinary means. He then offers you a deal: find an 'Edge of Order' to wield against him, and he'll share a damning secret. This unlocks a personal objective: Defeat the Darkdrift Knight.

👑 The Darkdrift Knight: Fulghor, Champion of the Nightglow

Head to the Roundtable Hold. In the Commence Expedition menu, select the Darkdrift Knight from the Targets tab (assuming you've unlocked him). This run culminates in a boss fight against the knight himself, who reveals his name as Fulghor, Champion of the Nightglow.

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Pro tip: Don't go it alone. This Nightlord fight is notoriously tough, so bringing friends is highly recommended. Also, scout for a weapon with Sacred affinity to exploit Fulghor's weakness. One of his deadliest moves sees him raising his spear, causing spikes to erupt from the ground upon impact. The counter? When he lifts the spear, rush him immediately to deal massive damage and interrupt the attack.

Get his health to half, and phase two begins. Fulghor grows a grotesque, elongated arm (giving off major Iudex Gundyr vibes). Here, timing is everything—use the invincibility frames (i-frames) from your ability startups to dodge through his frenzied assaults.

Victory grants you the Edge of Order. Return to the tomb, present the blade to the traitor, and grant his wish. His final secret is revealed (no spoilers here!). Converse with the Priestess afterward, then step into the string of light to her right to wrap up memory two.

🔚 The Finale: Beyond the Journal

The last act of Ironeye's Remembrance quest isn't found in the Journal. Instead, you must defeat the final boss of Elden Ring Nightreign. After this epic showdown, gaze into the distance—you'll see an empty replica of the Roundtable Hold. Make your way there.

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Pass through the main area to find a solitary corpse. Interact with it, select the 'Clench dagger' option, and confirm with 'Yes' when asked if you truly wish to wield the blade. This triggers a unique, poignant cutscene. As it fades, you'll unlock the final Memory Fragment and, most importantly, receive the Remembrance item itself.

And just like that, poof—you've completed Ironeye's Remembrance quest in Elden Ring Nightreign. It's a journey of betrayal, strange deals, and confronting reflections of oneself, all wrapped up in that classic FromSoftware flavor where the lore is as rewarding as the loot. Now, go forth, Tarnished, and wield your hard-earned relic with pride. You've earned it.